Ever wondered how you can set the inspector icon for GameObjects via a C# script in Unity? Especially without reflection, which is the old solution to do. GameObject inspector iconExecute this in an editor script: var iconContent = EditorGUIUtility.IconContent("sv_label_1"); EditorGUIUtility.SetIconForObject(gameObject, (Texture2D) iconContent.image);sv_label_
Ever thought of controlling your Lego Mindstorms robot via voice? Even EV3 does not have enough performance to cover that scenario. But with a combination of the latest and greatest voice services, like Amazon Alexa, Google Home or even Cortana, it's possible to control a Lego Mindstorms robot via voice.
Welcome back to the fourth part of the series! Don't forget that everything explained in this post can be seen in the open-source GitHub project. The post itself contains important code pieces only. Same Origin Policy For security reasons, the browser blocks all requests from within a document or script